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A. We select all our potion objects ( hold shift + right click them all ) then we group them with ctrl+G ; they should all simultaneously turn to green outline.
B. We select the pile-Emiter ( right click) then in the buttons we select the tab with little stars on it, and press the 'new' button. This will add a particle system to our pile model.
Setup the particle system
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C. Then come the setup of the particle system. Many options to scroll, so here is the receipt:
Emission:
Number: 1300
Start : -30
End : 30
Emit from Volume, Random
Physics: No
Render:
Uncheck 'Emiter'
'Group'
Select the group in Dupli Group
Check 'pick random'
Adjust the size
Velocity:
Tweak the sliders Random, Tangent, Rot, to add random rotations