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TONS OF POTIONS
Sets of techniques to manage scenes with tons of
the same item, from line art to coloring and shading
PART 1/2
wwww.peppercarrot.com
November 2015
By David Revoy
Drawing repetitive pattern is hard, difficult and tedious. That's why I see many artists avoid large scenes with hundreds of cars, houses, balloons, fireballs, trees, etc… and of course I understand…
How computer graphics can help or assist us in this type of task?
In the episode 12 of Pepper&Carrot, I explored a techniques for the need of my scenario. In this episode, a big pile of potion is built on the garden.
The pile as an actor, had to evolve, bend and explode in many particles. I made a lot of research to be able to draw it.